Triangles: 8.7k
Vertices: 4.6k
More model informationThis is a game asset pipeline assignment for DAE. We needed to learn how substance painter works hence the reason why we got a 3d model to texture. Never used that programma but I must say I have an oke result, yet I must say I should have added a bit more highlights because my texture is quite flat with out those. Oh well at least it is a good reminder for myself that I should do that for the next prop.
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